Well I finally got myself a copy of Arma II and the Operation Arrowhead addon and I’ve started playing DayZ, and it is rather enjoyable. For those who are interested I’ve started a DayZ blog where I’ll post about my experiences in DayZ and also post tips, tricks and useful resources when I come across them.
Filed under algs
For anyone who’s interested Garry released some more Garry’s Mod 13 beta keys, you sign in through Steam here to get one http://account.garrysmod.com/
Awesome things in the beta include:
- the bone manipulator
- can bind things to any key, not just on the num pad
- better load times
- a newer PHX models pack
- demo rendering
Grab them while you can!
Filed under garry's mod gmod valve steam algs
So recently I’ve been keeping a close eye on a mod for Arma II called ‘DayZ’, and started watching some playthroughs from this guy. The mod is still in the alpha stage but over the last month or so it has become incredibly popular, even with all the bugs that come with it. The mod places you in the massive 225 km2 playable area of Arma II and the concept of the mod is that the island is full of zombies and a small number of people. For some idea of how big that is, here’s a link to a high-res image of the map. Since the area is roughly a square, that makes the length and width of the map approximately 15km and covering all of that is probably impossible.
You spawn along the coast and your objective is to survive. You need to find all the necessary items to survive which includes guns, ammo, food, water and first aid items. You don’t start out with a map, compass, binoculars or anything really useful, just a pistol and a few basic items to get you going (and of course you don’t have a huge backpack to carry lots of items, just one big enough to carry what you need). Here’s the great twist which has me interested though: the biggest threats to your survival are other players, not zombies. Zombies are dangerous of course, you need to sneak around urban areas or you’re going to attract the undead and that can end up being very bad. However, like what you would expect in a real zombie apocalypse, some people are just mean and will happily rob or kill you for your items. Not everyone is like that, but if you don’t know them personally then how can you trust them? Can you trust anybody?
Read more …
Filed under arma arma 2 DayZ gaming zombies algs
brogamer:
In an ongoing legal battle, a young Japanese lady was said to have attempted suicide over her continued harassment whilst working for Capcom.

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Wow that’s pretty awful, if this report is anywhere near accurate then Capcom are going to be in the shit when this goes to court. Obviously when game development reaches ‘crunch time’ people work late and exert themselves for weeks or even months but everyone is in the same boat. This, however, is a totally different and unacceptable situation and I can see some people getting fired and Capcom losing a lot of money over this.
Filed under Gaming News Capcom Dragon's Dogma Video Games Dragons Dogma Development
the-gmod-dungeon:
passiveagressivedickhead:
i hate games like garry’s mod,minecraft,GTA i find the freedom in these sorts of games boring as most have no or a horrid storyline i wish this style of game would die but it sells then again i would like social games like facebook games to die there all horrid also anyone else want all COD’S And Battlefield’s to disappear as they are all the same and no good storyline as a gaming fan i love good games i love games with a great storyline such as LA Noire,Portal 1 and 2,Mass Effect 1,2,3 and Finally Fallout all of them i maybe the only person like this but i wish these would Shooters and sandbox games would disappear and wish RPG’s would take over more.
You really shouldn’t tag this with the things you hate, unless you actively desire aggression from fans of said things.
I won’t argue with you on your points, they’re opinion based. However, I will point out that sandbox games, specifically Garry’s Mod in this case, hold literally endless creative possibilities, and more importantly to your point, can be repurposed into any game type. I’ve played shooters through GMod, RPGs, rudimentary RTS sometimes. The potential is limitless.
Because of this, sandbox games aren’t going anywhere, sonny.
While everyone is entitled to their own opinions, I don’t think you’ll find anyone that agrees with this one entirely. While you may well dislike sandbox games, their existence isn’t doing you or your preferred game genres any harm. I’m not the world’s biggest fan of platformers but I wouldn’t want the genre to die out because I happen to prefer other genres.
Plus if you’re going to criticise games like Garry’s Mod and Minecraft for their freedom, and for not having storylines when they aren’t meant to then you might as well complain about everything that doesn’t exceed its purpose.